The Art + Tech series attempts to rethink the way creative students engage with the virtual and digital environment. 

Art + Tech is an innovative professional development programme which aims to provide new skills, creative practice enhancement and experience for creative entrepreneurs, to help ensure their success in the creative industry during and post university. As a response to the pandemic this series will allow students to learn new approaches and practices in art and technology to enhance their professional practice with the programme hinging on the role and importance of accessibility to tech.?


Wednesday 27th of April 2022: Introduction to Blender with Cécile Barouk

Join Cécile Barouk to learn about and gain confidence in using Blender.

Blender is a free to use online 3D graphics software that is used for 3D modeling, animation, visual effects, 3D printing, VR, games and much more! 

We will start with a walkthrough of Blender to get familiar with the interface, and we’ll end up with a very accessible exercise where you will get to model mushrooms in 3D and place them in a virtual forest. 

You do not need to bring your own laptop. Fully equipped machines will be on site for you to use during the workshop.  

This workshop is beginner friendly. No 3D or coding experience required! If you do not feel confident or think it will be too difficult, don’t worry! We will make this workshop as accessible as possible, walking you through the process step by step.  


  • Cécile Barouk, BSc Creative Computing student at UAL Creative Computing Institute. She uses Blender in her art projects to create virtual objects and environment to make images and animations. 
  • Pete Mackenzie, Creative Code Specialist Technician at UAL Creative Computing Institute.  
  • Lieven van Velthoven, Creative Code Specialist Technician at UAL Creative Computing Institute. 

Workshop proudly programmed in collaboration with UAL: Creative Computing Institute